Larian Studios founder and CEO Swen Vincke recently shared insights about the unveiling of a mysterious statue at The Game Awards, which turned out to represent the next installment in the Divinity series.The secrecy surrounding the statue was so tight that even major gaming platforms such as PlayStation and Xbox were caught off guard by the announcement.
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videogameschronicle.comVincke explained that the studio's intention was to maintain the element of surprise regarding the new game, simply titled Divinity."The platforms didn't know the game existed until The Game Awards," he stated, emphasizing that they had yet to engage in discussions with platform holders about the game prior to its reveal.
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videogameschronicle.comThe anticipation for the new Divinity game had been building, especially after trademark information hinted at its existence.However, the leak was a source of frustration for Larian, as Vincke noted, "There was a bit of cursing...It would have been cooler if it had remained a secret." Nonetheless, he expressed satisfaction with the audience's engagement during the reveal.
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videogameschronicle.comDivinity marks the sixth main entry in the series, following previous titles such as Divine Divinity, Beyond Divinity, and Divinity: Original Sin 2, which was released in 2017.The new game promises to explore the rich lore of Rivellon, a setting well-established in earlier entries.Vincke described the game as a return to form for Larian, stating, "We're ready to bring everything we've done previously into one place." He also mentioned that the game aims to offer greater breadth and depth than any of their previous titles.
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videogameschronicle.comign.comThe trailer for Divinity showcased a dark and immersive narrative, featuring a medieval festival with disturbing elements, including a giant wicker man and tortured figures.Vincke highlighted the game's focus on player agency, stating, "Agency at every level.In the systems and how you can develop your character, your identity, and then also obviously in the narrative and the choices that you make."@ [2,3].Despite the success of Baldur's Gate 3, which won multiple awards at The Game Awards 2023, Vincke assured fans that Divinity would stand on its own.He noted that the game does not require prior knowledge of Larian's previous titles, although fans of the series may appreciate the continuity.
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gamespot.comign.comLarian's decision to return to the Divinity franchise was not initially planned.Vincke revealed that after working on Baldur's Gate 3, the team felt a lack of excitement about continuing with Dungeons & Dragons projects."We weren't excited and we don't want to make a game we're not excited about," he said, leading to the decision to pivot back to Divinity.
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gamespot.comAs the development progresses, Larian is focused on creating a game that not only appeals to new players but also honors the legacy of the Divinity series.Vincke expressed confidence that Divinity would exceed the expectations set by their previous titles, stating, "It's going to be better, in my opinion, on all fronts."@ [2].For fans eager to experience what Divinity has to offer, the previous installment, Divinity: Original Sin 2, has recently been released on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, providing an opportunity to dive into the franchise ahead of the new game's launch.
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gamespot.comign.comThe reveal at The Game Awards has set high expectations for Divinity, and Larian Studios is poised to deliver an RPG that not only reflects their past successes but also pushes the boundaries of the genre.